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Journal ArticleDOI

Emboldened by Embodiment Six Precepts for Research on Embodied Learning and Mixed Reality

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TLDR
In this paper, the authors describe an emerging paradigm of educational research that pairs theories of embodied learning with a class of immersive technologies referred to as mixed reality (MR), where, for example, students can use their bodies to simulate an orbit around a virtual planet.
Abstract
The authors describe an emerging paradigm of educational research that pairs theories of embodied learning with a class of immersive technologies referred to as mixed reality (MR). MR environments merge the digital with the physical, where, for example, students can use their bodies to simulate an orbit around a virtual planet. Recent research supports the idea that body activity can be an important catalyst for generating learning, and new technologies are being developed that use natural human physicality and gesture as input. However, existing research on embodied learning technologies has been disparate, driven largely by specific technical innovations and constraints, and often lacking a clear focus on establishing their efficacy in educational contexts. On the basis of the unique characteristics of these technologies and on their own experiences conducting research in this area, the authors put forth six precepts for embodied learning technology researchers that pertain to the rationale, design, and...

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Citations
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Advantages and challenges associated with augmented reality for education: A systematic review of the literature

TL;DR: In this article, a systematic review of the literature on augmented reality (AR) used in educational settings is presented, considering factors such as publication year, learner type (e.g., K-12, higher education, and adult), technologies in AR, and the advantages and challenges of using AR in educational setting.
Journal ArticleDOI

Enhancing learning and engagement through embodied interaction within a mixed reality simulation

TL;DR: Results of the study indicate that enacting concepts and experiencing critical ideas in physics through whole-body activity leads to significant learning gains, higher levels of engagement, and more positive attitudes towards science.
Journal ArticleDOI

Physical Experience Enhances Science Learning

TL;DR: The physical experience, a brief exposure to forces associated with angular momentum, significantly improved quiz scores and was explained by activation of sensorimotor brain regions when students later reasoned about angular momentum.
Journal ArticleDOI

Immersive VR and Education: Embodied Design Principles That Include Gesture and Hand Controls

TL;DR: The primary focus of this article is on the embodiment afforded by gesture in 3D for learning, and the new generation of hand controllers induces embodiment and agency via meaningful and congruent movements with the content to be learned.
Journal ArticleDOI

An Embedded and Embodied Cognition Review of Instructional Manipulatives

TL;DR: The authors argued that perceptual and interactive richness may provide opportunities for alleviating cognitive load, and that transfer of learning is not reliant on decontextualized knowledge but may draw on previous sensorimotor experiences of the kind afforded by perceptual or interactive richness of manipulatives.
References
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Journal ArticleDOI

Earth science learning in SMALLab: A design experiment for mixed reality

TL;DR: It is concluded that mixed reality can have a positive impact on collaborative learning and that it is poised for broad dissemination into mainstream K-12 contexts.
Proceedings ArticleDOI

Supporting children's learning with body-based metaphors in a mixed reality environment

TL;DR: Results suggest that children's interactions with designs supporting body-based metaphors can lead them to better grasp the "deep structure" of the learning domain.
Journal ArticleDOI

Generating a learning stance through perspective-taking in a virtual environment

TL;DR: This study investigates whether the opportunity to experience a first-person perspective of actions in a virtual world simulation benefits learning compared to a third-person, disembodied perspective of those same events and results indicate significant advantages for participants who received the first- person perspective.
Journal ArticleDOI

Spatial Foundations of Science Education: The Illustrative Case of Instruction on Introductory Geological Concepts

TL;DR: The role of spatial concepts in science learning was studied in this article, where 125 college students with high, medium, or low scores on a horizontalality (water-level) spatial task were given information about geological strike and dip using existing educational materials.
Journal ArticleDOI

Fostering Hooks and Shifts: Tutorial Tactics for Guided Mathematical Discovery

TL;DR: This study examined videographed data from the implementation of a natural user interface design for proportions to determine one constructivist tutor’s methodology for fostering expert visualization of learning materials, and tabulate and exemplify an expanded framework that accommodates the observed tactics.
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