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The World of Goods

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TLDR
The World of Goods as mentioned in this paper is a classic of economic anthropology whose insights remain compelling and urgent, arguing that poverty is caused as much by the erosion of local communities and networks as it is by lack of possessions and contrast small-scale with large-scale consumption in the household.
Abstract
It is well-understood that the consumption of goods plays an important, symbolic role in the way human beings communicate, create identity, and establish relationships. What is less well-known is that the pattern of their flow shapes society in fundamental ways. In this book the renowned anthropologist Mary Douglas and economist Baron Isherwood overturn arguments about consumption that rely on received economic and psychological explanations. They ask new questions about why people save, why they spend, what they buy, and why they sometimes-but not always-make fine distinctions about quality. Instead of regarding consumption as a private means of satisfying one’s preferences, they show how goods are a vital information system, used by human beings to fulfill their intentions towards one another. They also consider the implications of the social role of goods for a new vision for social policy, arguing that poverty is caused as much by the erosion of local communities and networks as it is by lack of possessions, and contrast small-scale with large-scale consumption in the household. A radical rethinking of consumerism, inequality and social capital, The World of Goods is a classic of economic anthropology whose insights remain compelling and urgent. This Routledge Classics edition includes a new foreword by Richard Wilk. "Forget that commodities are good for eating, clothing, and shelter; forget their usefulness and try instead the idea that commodities are good for thinking." – Mary Douglas and Baron Isherwood

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Concepts and practices of digital virtual consumption

TL;DR: In this article, a taxonomy of consumer behavior in the digital virtual terrain in relation to virtual and material consumption is proposed, which considers the movement between what resides in consumer imaginations as ideal or virtual, its actualization in material and now also digital virtual spaces.
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The impact of country of design and country of manufacture on consumer perceptions of bi‐national products' quality: an empirical model based on the concept of fit

TL;DR: In this article, the influence of country of design (COD) and country of manufacture (COM) on consumer evaluations of bi-national products (products designed in one country and manufactured in another) was investigated.
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The Missing Child in Consumption Theory

TL;DR: The authors argue that children and childhood, and thus mothers and motherhood, must be acknowledged and investigated as constitutive of commercial consumer culture generally, rather than derivative of or exceptional to it.
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The emergence of hybrid-electric cars: Innovation path creation through co- evolution of supply and demand

TL;DR: In this article, the authors describe and explain the emergence of electric engines in the automobile market after 1990 and explicate the role of techno-economic mechanisms alongside social and regulatory mechanisms (including the social meaning of an engine).
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Developing a Subjective Measure of Consumer Well-Being

TL;DR: In this article, the authors developed a macro measure of consumer well-being based on the notion that consumer wellbeing is determined by satisfaction with the acquisition, possession, consumption, maintenance, and disposition of consumer goods and services.