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Institution

University of Wisconsin–Eau Claire

EducationEau Claire, Wisconsin, United States
About: University of Wisconsin–Eau Claire is a education organization based out in Eau Claire, Wisconsin, United States. It is known for research contribution in the topics: Poison control & Population. The organization has 1780 authors who have published 2690 publications receiving 93094 citations. The organization is also known as: UW-Eau Claire & University of Wisconsin-Eau Claire.


Papers
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Journal ArticleDOI
TL;DR: To review studies on the perceptions, diagnosis and management of irritable bowel syndrome (IBS) in primary care, a large number of studies from around the world have been reviewed.
Abstract: Summary Objective To review studies on the perceptions, diagnosis and management of irritable bowel syndrome (IBS) in primary care. Methods Systematic searches of PubMed and Embase. Results Of 746 initial search hits, 29 studies were included. Relatively few primary care physicians were aware of (2–36%; nine studies) or used (0–21%; six studies) formal diagnostic criteria for IBS. Nevertheless, most could recognise the key IBS symptoms of abdominal pain, bloating and disturbed defaecation. A minority of primary care physicians [7–32%; one study (six European countries)] preferred to refer patients to a specialist before making an IBS diagnosis, and few patients [4–23%; three studies (two European, one US)] were referred to a gastroenterologist by their primary care physician. Most PCPs were unsure about IBS causes and treatment effectiveness, leading to varied therapeutic approaches and broad but frequent use of diagnostic tests. Diagnostic tests, including colon investigations, were more common in older patients (>45 years) than in younger patients [<45 years; five studies (four European, one US)]. Conclusions There has been much emphasis about the desirability of an initial positive diagnosis of IBS. While it appears most primary care physicians do make a tentative IBS diagnosis from the start, they still tend to use additional testing to confirm it. Although an early, positive diagnosis has advantages in avoiding unnecessary investigations and costs, until formal diagnostic criteria are conclusively shown to sufficiently exclude organic disease, bowel investigations, such as colonoscopy, will continue to be important to primary care physicians.

45 citations

Proceedings ArticleDOI
03 Mar 2006
TL;DR: This panel addresses the still controversial question of whether gaming is a legitimate component of computing, and if so, where does it fit within the curriculum.
Abstract: 1. Summary During the past two years there has been a resurgence of interest in how to use digital games (e.g. video games, computer games and simulations) to support instruction in a variety of fields[3,9]. The focus is on how to exploit the rich interactivity of 3-D, multiplayer virtual worlds. Computer science education has, for the most part, taken a different approach: rather than having our students play video games to learn concepts we ask them to build games to learn concepts [2,5,6,7,8]. In the process of building games, students become immersed in gaming. Yet neither the IEEE/ACM CC2001 [1] curricular recommendations, nor the ABET/CAC [4] criteria mention the notion of gaming. This panel addresses the still controversial question of whether gaming is a legitimate component of computing, and if so, where does it fit within the curriculum. Regardless of where or how gaming falls within the curriculum, it is touted as an approach that will be attractive to a diverse audience, thus increasing potential enrollment into more traditional computer science courses. However, implementing a fully robust, modern, visually compelling, multi-player game from scratch as a semester-long project is problematic. The members of this panel will share a range of experiences in how to exploit a game format to meet particular pedagogic goals. The holy grail of modern commercial game design remains the “First Person Shooter,” (FPS) a game in which a character views a 3-D world from a first person, rather than map or textbased perspective, and with weapon (gun) in hand, moves through an interactive story to attain some goal. Typically there is a lot of shooting and consequent blood and guts. The genre, despite its violent roots, supports some of the most sophisticated techniques of computer graphics, animation and visualization. FPS open source game engines also provide compelling vehicles through which to teach good software design including design approaches for agent-based artificial intelligence and peer-to-peer networks. As a group we will each present our views on this controversy and suggest ways in which FPS can leave its violent roots in a manner similar to how the “kill text” button in early text editors became a more benign “cut” or “copy.” There appear to be four approaches to incorporating digital gaming into CS curriculum: (1) to support foundations courses, e.g. CS 1, (2) to provide specialized content at the upper level to prepare students for the gaming and animation industry, (3) to provide a curriculum encompassing thematic approach to CS in order to make CS and game development accessible to a more diverse population, (4) to provide trans-disciplinary experiences for CS students where they learn to interact with experts from other disciplines. A unique aspect of this panel is that all of us have had experience of some sort with all of these approaches. Consequently, the names attached to the sections below reflect a somewhat arbitrary assignment by the moderator. Like any good game, each of us will assume a role and run with it, supporting our assigned character. The format of the session will consists of a brief overview, a short presentation of each approach, a set of challenges to the audience, and hopefully, a lively interactive discussion of the place of gaming in the curriculum.

45 citations

Journal ArticleDOI
TL;DR: Time has been one of the most challenging and elusive concepts in human thought as discussed by the authors, and it is only now beginning to receive the attention it deserves in organizational scholarship. To this growing sch...
Abstract: Time has been one of the most challenging and elusive concepts in human thought, and it is only now beginning to receive the attention it deserves in organizational scholarship. To this growing sch...

45 citations

Journal ArticleDOI
TL;DR: A qualitative investigation of Native Americans' cancer coping strategies and health education needs was undertaken, and approaches for reducing mistrust and building relationships between health care providers and Native communities are highlighted.
Abstract: Cancer is the second leading cause of death among Native Americans, who have-some of the poorest cancer survival rates of any race/ethnicity nationwide. Considering the cancer burden experienced by Native Americans and the lack of research exploring Northeastern tribal communities' cancer experiences, a qualitative investigation of Native Americans' cancer coping strategies and health education needs was undertaken. Data were collected through group (74) and individual (17) interviews with 91 Native Americans from the Northeast. Relationships between intergenerational mistrust, individual mistrust, and utilization of biomedical health care systems for Northeastern Native Americans are presented. Trust is central to the provider-patient relationship and the foundation for developing and maintaining connections to Native American communities. Intergenerational mistrust, shaped by historical and contemporary issues of prejudice and miscommunication, affect cancer health experiences and views. Approaches for reducing mistrust and building relationships between health care providers and Native communities are highlighted.

45 citations

Journal ArticleDOI
TL;DR: In this article, the authors analyzed the impact of societal factors such as governmental policies, labor market structure, social norms, and gender ideology on the experiences and practices of women small business owners in Sweden.
Abstract: Purpose – Informed by socialist feminist theory, the purpose of this paper is to understand the impact of societal factors such as governmental policies, labor market structure, social norms, and gender ideology on the experiences and practices of women small business owners in Sweden.Design/methodology/approach – Using qualitative data gathered during four months of fieldwork in Sweden, the analysis focuses on the case of Malin Andersson, the founder of a domestic services company, to show how individual situations are intimately connected to the larger social, political, and economic environments.Findings – The analysis demonstrates how the complexities of gender and class dynamics interact with business endeavors in a capitalist society with a strong social democratic political system. In particular, the paper shows how Malin Andersson's experience of entrepreneurship is at the nexus of many social forces, creating many contradictions and paradoxes to understanding her experience.Originality/value – Th...

45 citations


Authors

Showing all 1821 results

NameH-indexPapersCitations
Donald G. Truhlar1651518157965
Xi Chen105154752533
Christopher J. Cramer9356550075
Rustem F. Ismagilov7724624741
Thomas R. Zentall5536411102
Douglas R. Powell5541113222
William E. Antholine532269476
Travis Thompson511787565
Gianluigi Veglia512117417
Corey L. M. Keyes5113425747
Feimeng Zhou491627410
Craig R. Carter4712314069
Charlie S. Bristow461256541
Eric S. Boyd461516188
Jennifer J. Muehlenkamp461108919
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Performance
Metrics
No. of papers from the Institution in previous years
YearPapers
202310
202245
2021130
2020122
2019103
2018107