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Reinforcement Learning: An Introduction

TLDR
This book provides a clear and simple account of the key ideas and algorithms of reinforcement learning, which ranges from the history of the field's intellectual foundations to the most recent developments and applications.
Abstract
Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives when interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the key ideas and algorithms of reinforcement learning. Their discussion ranges from the history of the field's intellectual foundations to the most recent developments and applications. The only necessary mathematical background is familiarity with elementary concepts of probability. The book is divided into three parts. Part I defines the reinforcement learning problem in terms of Markov decision processes. Part II provides basic solution methods: dynamic programming, Monte Carlo methods, and temporal-difference learning. Part III presents a unified view of the solution methods and incorporates artificial neural networks, eligibility traces, and planning; the two final chapters present case studies and consider the future of reinforcement learning.

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Learning Parameterized Skills

TL;DR: In this paper, the authors introduce a method for constructing skills capable of solving tasks drawn from a distribution of parameterized reinforcement learning problems, using the corresponding learned policies to estimate the topology of the lower-dimensional piecewise-smooth manifold on which the skill policies lie.
Proceedings ArticleDOI

Speaking the Same Language: Matching Machine to Human Captions by Adversarial Training

TL;DR: This work changes the training objective of the caption generator from reproducing ground-truth captions to generating a set of captions that is indistinguishable from human written captions, and employs adversarial training in combination with an approximate Gumbel sampler to implicitly match the generated distribution to the human one.
Journal ArticleDOI

Dynamic Programming Approximations for a Stochastic Inventory Routing Problem

TL;DR: This work forms a Markov decision process model of the stochastic inventory routing problem and proposes approximation methods to find good solutions with reasonable computational effort and indicates how the proposed approach can be used for other Markov decisions involving the control of multiple resources.
Book

A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence

TL;DR: This monograph provides a concise introduction to the subject of multiagent systems, covering the theoretical foundations as well as more recent developments in a coherent and readable manner.
Journal ArticleDOI

Robust Multi-Agent Reinforcement Learning via Minimax Deep Deterministic Policy Gradient

TL;DR: This paper proposes a new algorithm, MiniMax Multi-agent Deep Deterministic Policy Gradient (M3DDPG) with the following contributions: a minimax extension of the popular multi-agent deep deterministic policy gradient algorithm (MADDPG), for robust policy learning; and a Multi-Agent Adversarial Learning (MAAL) to efficiently solve the proposed formulation.
References
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Journal ArticleDOI

Long short-term memory

TL;DR: A novel, efficient, gradient based method called long short-term memory (LSTM) is introduced, which can learn to bridge minimal time lags in excess of 1000 discrete-time steps by enforcing constant error flow through constant error carousels within special units.
Book

Genetic algorithms in search, optimization, and machine learning

TL;DR: In this article, the authors present the computer techniques, mathematical tools, and research results that will enable both students and practitioners to apply genetic algorithms to problems in many fields, including computer programming and mathematics.
Journal ArticleDOI

Gradient-based learning applied to document recognition

TL;DR: In this article, a graph transformer network (GTN) is proposed for handwritten character recognition, which can be used to synthesize a complex decision surface that can classify high-dimensional patterns, such as handwritten characters.

Genetic algorithms in search, optimization and machine learning

TL;DR: This book brings together the computer techniques, mathematical tools, and research results that will enable both students and practitioners to apply genetic algorithms to problems in many fields.
Journal ArticleDOI

Pattern Recognition and Machine Learning

Radford M. Neal
- 01 Aug 2007 - 
TL;DR: This book covers a broad range of topics for regular factorial designs and presents all of the material in very mathematical fashion and will surely become an invaluable resource for researchers and graduate students doing research in the design of factorial experiments.
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