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Showing papers on "Link-state routing protocol published in 2000"


Proceedings ArticleDOI
01 Aug 2000
TL;DR: Greedy Perimeter Stateless Routing is presented, a novel routing protocol for wireless datagram networks that uses the positions of routers and a packet's destination to make packet forwarding decisions and its scalability on densely deployed wireless networks is demonstrated.
Abstract: We present Greedy Perimeter Stateless Routing (GPSR), a novel routing protocol for wireless datagram networks that uses the positions of routers and a packet's destination to make packet forwarding decisions. GPSR makes greedy forwarding decisions using only information about a router's immediate neighbors in the network topology. When a packet reaches a region where greedy forwarding is impossible, the algorithm recovers by routing around the perimeter of the region. By keeping state only about the local topology, GPSR scales better in per-router state than shortest-path and ad-hoc routing protocols as the number of network destinations increases. Under mobility's frequent topology changes, GPSR can use local topology information to find correct new routes quickly. We describe the GPSR protocol, and use extensive simulation of mobile wireless networks to compare its performance with that of Dynamic Source Routing. Our simulations demonstrate GPSR's scalability on densely deployed wireless networks.

7,384 citations


Proceedings ArticleDOI
01 Aug 2000
TL;DR: Two techniques that improve throughput in an ad hoc network in the presence of nodes that agree to forward packets but fail to do so are described, using a watchdog that identifies misbehaving nodes and a pathrater that helps routing protocols avoid these nodes.
Abstract: This paper describes two techniques that improve throughput in an ad hoc network in the presence of nodes that agree to forward packets but fail to do so. To mitigate this problem, we propose categorizing nodes based upon their dynamically measured behavior. We use a watchdog that identifies misbehaving nodes and a pathrater that helps routing protocols avoid these nodes. Through simulation we evaluate watchdog and pathrater using packet throughput, percentage of overhead (routing) transmissions, and the accuracy of misbehaving node detection. When used together in a network with moderate mobility, the two techniques increase throughput by 17% in the presence of 40% misbehaving nodes, while increasing the percentage of overhead transmissions from the standard routing protocol's 9% to 17%. During extreme mobility, watchdog and pathrater can increase network throughput by 27%, while increasing the overhead transmissions from the standard routing protocol's 12% to 24%.

3,747 citations


01 Jan 2000
TL;DR: Urethane prepolymer compositions are made from 1- isocyanato-3-isocyanatomethyl-3,5,5-trimethyl cyclohexane and polyols at a total NCO to OH ratio of at least 1.2:1, and the prepolymers are reacted with cycloaliphatic polyamines to give urea-urethanes.

1,912 citations


Proceedings ArticleDOI
26 Mar 2000
TL;DR: It is demonstrated that even though DSR and AODV share a similar on-demand behavior the differences in the protocol mechanics can lead to significant performance differentials.
Abstract: Ad hoc networks are characterized by multi-hop wireless connectivity, frequently changing network topology and the need for efficient dynamic routing protocols. We compare the performance of two prominent on-demand routing protocols for mobile ad hoc networks - dynamic source routing (DSR) and ad hoc on-demand distance vector routing (AODV). A detailed simulation model with MAC and physical layer models is used to study inter-layer interactions and their performance implications. We demonstrate that even though DSR and AODV share a similar on-demand behavior the differences in the protocol mechanics can lead to significant performance differentials. The performance differentials are analyzed using varying network load, mobility and network size. Based on the observations, we make recommendations about how the performance of either protocol can be improved.

1,629 citations


Journal ArticleDOI
TL;DR: This paper suggests an approach to utilize location information (for instance, obtained using the global positioning system) to improve performance of routing protocols for ad hoc networks by using location information and presents two algorithms to determine the request zone.
Abstract: A mobile ad hoc network consists of wireless hosts that may move often. Movement of hosts results in a change in routes, requiring some mechanism for determining new routes. Several routing protocols have already been proposed for ad hoc networks. This paper suggests an approach to utilize location information (for instance, obtained using the global positioning system) to improve performance of routing protocols for ad hoc networks. By using location information, the proposed Location‐Aided Routing (LAR) protocols limit the search for a new route to a smaller “request zone” of the ad hoc network. This results in a significant reduction in the number of routing messages. We present two algorithms to determine the request zone, and also suggest potential optimizations to our algorithms.

1,181 citations


Journal ArticleDOI
TL;DR: Simulation results show that the even adaptiveness provided by the odd-even turn model makes message routing less vulnerable to nonuniform factors such as hot spot traffic and results in a smaller fluctuation of the network performance with respect to different traffic patterns.
Abstract: This paper presents a model for designing adaptive wormhole routing algorithms for meshes without virtual channels. The model restricts the locations where some turns can be taken so that deadlock is avoided. In comparison with previous methods, the degree of routing adaptiveness provided by the model is more even for different source-destination pairs. The mesh network may benefit from this feature in terms of communication efficiency. Simulation results show that the even adaptiveness provided by the odd-even turn model makes message routing less vulnerable to nonuniform factors such as hot spot traffic. In addition, this property results in a smaller fluctuation of the network performance with respect to different traffic patterns.

844 citations


Proceedings ArticleDOI
23 Sep 2000
TL;DR: This work proposes a scheme to improve existing on-demand routing protocols by creating a mesh and providing multiple alternate routes to the Ad-hoc On-Demand Distance Vector protocol and evaluates the performance improvements by simulation.
Abstract: Nodes in mobile ad hoc networks communicate with one another via packet radios on wireless multihop links. Because of node mobility and power limitations, the network topology changes frequently. Routing protocols therefore play an important role in mobile multihop network communications. A trend in ad hoc network routing is the reactive on-demand philosophy where routes are established only when required. Most of the protocols in this category, however, use a single route and do not utilize multiple alternate paths. We propose a scheme to improve existing on-demand routing protocols by creating a mesh and providing multiple alternate routes. Our algorithm establishes the mesh and multipaths without transmitting any extra control message. We apply our scheme to the Ad-hoc On-Demand Distance Vector (AODV) protocol and evaluate the performance improvements by simulation.

711 citations


Journal ArticleDOI
TL;DR: This article is a survey of heuristics for the Vehicle Routing Problem which contains well-known schemes such as, the savings method, the sweep algorithm and various two-phase approaches and tabu search heuristic which have proved to be the most successful metaheuristic approach.

666 citations


Proceedings ArticleDOI
18 Jun 2000
TL;DR: FSR introduces the notion of multi-level fisheye scope to reduce routing update overhead in large networks and is presented as a simple, efficient and scalable routing solution in a mobile, ad hoc environment.
Abstract: This paper presents a novel routing protocol for wireless ad hoc networks-fisheye state routing (FSR). FSR introduces the notion of multi-level fisheye scope to reduce routing update overhead in large networks. Nodes exchange link state entries with their neighbors with a frequency which depends on distance to destination. From link state entries, nodes construct the topology map of the entire network and compute optimal routes. Simulation experiments show that FSR is a simple, efficient and scalable routing solution in a mobile, ad hoc environment.

654 citations


Proceedings ArticleDOI
26 Mar 2000
TL;DR: This study simulates a set of representative wireless ad hoc multicast protocols and evaluates them in various network scenarios, finding the relative strengths, weaknesses, and applicability of each multicast protocol to diverse situations.
Abstract: In this paper we investigate the performance of multicast routing protocols in wireless mobile ad hoc networks. An ad hoc network is composed of mobile nodes without the presence of a wired support infrastructure. In this environment, routing/multicasting protocols are faced with the challenge of producing multihop routes under host mobility and bandwidth constraints. In recent years, a number of new multicast protocols of different styles have been proposed for ad hoc networks. However, systematic performance evaluations and comparative analysis of these protocols in a common realistic environment has not yet been performed. In this study, we simulate a set of representative wireless ad hoc multicast protocols and evaluate them in various network scenarios. The relative strengths, weaknesses, and applicability of each multicast protocol to diverse situations are studied and discussed.

554 citations


Journal ArticleDOI
TL;DR: This article discusses traffic engineering with multiprotocol label switching (MPLS) in an Internet service provider's network, and discusses how to provide QoS in a network with MPLS.
Abstract: This article discusses traffic engineering with multiprotocol label switching (MPLS) in an Internet service provider's network. We first review MPLS, constraint-based routing, and enhanced link state interior gateway protocols to provide a background for traffic engineering. We then discuss the general issues of designing an MPLS system for traffic engineering. The design of GlobalCenter's MPLS system is presented. Based on our experiences, a generic procedure for deploying an MPLS system is proposed. We also discuss how to provide QoS in a network with MPLS. Putting these together, we present to readers the practical issues of traffic engineering and a working solution for traffic engineering with MPLS in the Internet.

Proceedings ArticleDOI
20 Nov 2000
TL;DR: Simulation experiments show that LANMAR provides efficient and scalable routing in large, mobile, ad hoc environments in which group mobility applies.
Abstract: In this paper, we present a novel routing protocol for wireless ad hoc networks-landmark ad hoc routing (LANMAR). LANMAR combines the features of fisheye state routing (FSR) and landmark routing. The key novelty is the use of landmarks for each set of nodes which move as a group (e.g., a team of co-workers at a convention or a tank battalion in the battlefield) in order to reduce routing update overhead. Like in FSR, nodes exchange link state only with their neighbors. Routes within the fisheye scope are accurate, while routes to remote groups of nodes are "summarized" by the corresponding landmarks. A packet directed to a remote destination initially aims at the landmark; as a gets closer to the destination it eventually switches to the accurate route provided by fisheye. Simulation experiments show that LANMAR provides efficient and scalable routing in large, mobile, ad hoc environments in which group mobility applies.

Patent
28 Feb 2000
TL;DR: In this article, a multicommodity flow (MCF) routing method is employed to determine an optimized set of candidate provisioning entries for the packet flows that may be multiplexed.
Abstract: A packet network employs routers that determine network routing based on quality of service (QoS) provisioning parameters and network topology information. QoS provisioning parameters are provided to each router from a network management database, and the network topology information is determined from a link state database of the router. The link state database may include network topology information collected by the router in accordance with the open shortest path protocol (OSPF). A network link, router, or other node failure initiates a new path-selection process. First, a temporary set of provisioning entries may be determined with a shortest path first (SPF) routing method. Then, the network packet flows may be classified into packet flows, real-time and non-real-time, and then as packet flows that require reserved bandwidth or that may be multiplexed. A multicommodity flow (MCF) routing method is then employed to determine an optimized set of candidate provisioning entries for the packet flows that may be multiplexed. The MCF routing method determines new routing for the packet flows based on QoS provisioning commitments as parameters. The MCF routing method determines the new routing based on an optimization criterion, such as maximized revenue. Once the new routing is determined, routing of network traffic is enabled by converting the provisioning entries into filter rules, which are then loaded into the packet classifier of the router.

Proceedings ArticleDOI
01 May 2000
TL;DR: This work defines a new power-cost metric based on the combination of both node's lifetime and distance based power metrics and proposes power, cost, and power- cost GPS based localized routing algorithms, where nodes make routing decisions solely on the basis of location of their neighbors and destination.
Abstract: Two metrics where transmission power depends on distance between nodes, and a cost aware metric based on remaining battery power at nodes (assuming constant transmission power), together with corresponding non-localized shortest path routing algorithms, were recently proposed. We define a new power-cost metric based on the combination of both node's lifetime and distance based power metrics. We then propose power, cost, and power-cost GPS based localized routing algorithms, where nodes make routing decisions solely on the basis of location of their neighbors and destination. Power aware localized routing algorithm attempts to minimize the total power needed to route a message between a source and a destination. Cost-aware localized algorithm is aimed at extending battery's worst case lifetime. The combined power-cost algorithm attempts to minimize the total power needed and to avoid nodes with short remaining lifetime. We prove that these localized power, cost, and power-cost efficient routing algorithms are loop-free.

01 Nov 2000
TL;DR: The effect of multipath routing on a forwarder is that the forwarder potentially has several next-hops for any given destination and must use some method to choose which next- hop should be used for a given data packet.
Abstract: Various routing protocols, including Open Shortest Path First (OSPF) and Intermediate System to Intermediate System (ISIS), explicitly allow "Equal-Cost Multipath" (ECMP) routing. Some router implementations also allow equal-cost multipath usage with RIP and other routing protocols. The effect of multipath routing on a forwarder is that the forwarder potentially has several next-hops for any given destination and must use some method to choose which next- hop should be used for a given data packet.

Proceedings ArticleDOI
01 Aug 2000
TL;DR: A set of new mobility metrics are defined that allow accurate characterization of the relative difficulty that a given movement scenario presents to an ad hoc network routing protocol, and each mobility metric's ability to predict the actual difficulty in terms of routing overhead experienced by the routing protocol across the scenarios in this study is analyzed.
Abstract: An on-demand routing protocol for wireless and hoc networks is one that searches for and attempts to discover a route to some destination node only when a sending node originates a data packet addressed to that node. In order to avoid the need for such a route discovery to be performed before each data packet is sent, such routing protocols must cache routes previously discovered. This paper presents an analysis of the effects of different design choices for this caching in on-demand routing protocols in wireless ad hoc networks, dividing the problem into choices of cache structure, cache capacity, and cache timeout. Our analysis is based on the Dynamic Source Routing protocol (DSR), which operates entirely on-demand. Using detailed simulations of wireless ad hoc networks of 50 mobile nodes, we studied a large number of different caching algorithms that utilize a range of design choices, and simulated each cache primarily over a set of 50 different movement scenarios drawn from 5 different types of mobility models. We also define a set of new mobility metrics that allow accurate characterization of the relative difficulty that a given movement scenario presents to an ad hoc network routing protocol, and we analyze each mobility metric's ability to predict the actual difficulty in terms of routing overhead experienced by the routing protocol across the scenarios in our study.

Patent
01 Dec 2000
TL;DR: In this article, the reverse-path forwarding is used to broadcast each update along the minimum-hop-path tree rooted at the source of the update, where each path tree has the source node as a root node, a parent node and zero or more children nodes.
Abstract: Described is a link-state routing protocol used in a mobile ad hoc network or in an Internet for disseminating topology and link-state information throughout the network. Reverse-path forwarding is used to broadcast each update along the minimum-hop-path tree rooted at the source of the update. Each path tree has the source node as a root node, a parent node, and zero or more children nodes. Updates are received from the parent node in the path tree for the source node that originates the update. Each update includes information related to a link in the network. A determination is made whether to forward the update message to children nodes, if any, in the path tree maintained for the source node originating the update in response to information in the received update. This information itself can indicate whether the update is to be forwarded to other nodes.

Proceedings ArticleDOI
26 Mar 2000
TL;DR: It is shown that a partial information scenario which uses only aggregated and not per-path information provides sufficient information for a suitably developed algorithm to be able to perform almost as well as the complete information scenario.
Abstract: This paper presents new algorithms for dynamic routing of restorable bandwidth-guaranteed paths. A straightforward solution for the restoration problem is to find two disjoint paths. However, this results in excessive resource usage for backup paths and does not satisfy the implicit service provider requirement of optimizing network resource utilization so as to increase the number of potential future demands that can be routed. We give an integer programming formulation for this problem which is new. Complete path routing knowledge is a reasonable assumption for a centralized routing algorithm. However, it requires maintenance of non-aggregated or per-path information which is not often desirable particularly when distributed routing is preferred. We show that a partial information scenario which uses only aggregated and not per-path information provides sufficient information for a suitably developed algorithm to be able to perform almost as well as the complete information scenario. In this partial information scenario the routing algorithm only knows what fraction of each link's bandwidth, is currently used by active paths, and is currently used by backup paths. Obtaining this information is feasible using proposed traffic engineering extensions to routing protocols. We formulate the dynamic restorable bandwidth routing problem in this partial information scenario and develop efficient routing algorithms. We compare there routing performance of this algorithm to a bound obtained using complete information. Our partial information-based algorithm performs very well and its performance in terms of the number of rejected requests is very close to the full information bound.

Journal ArticleDOI
TL;DR: If a hop-by-hop inter-domain routing protocol allows unconstrained route selection at a domain, the protocol may be susceptible to route oscillations, and ways to prevent or avoid persistent oscillations in general topologies are evaluated.

Journal ArticleDOI
TL;DR: This article classifies multicast routing problems according to their optimization functions and performance constraints, present basic routing algorithms in each problem class, and discuss their strengths and weaknesses.
Abstract: Multicast services have been increasingly used by various continuous media applications. The QoS requirements of these continuous media applications prompt the necessity for QoS-driven, constraint-based multicast routing. This article provides a comprehensive overview of existing multicast routing algorithms, protocols, and their QoS extension. In particular, we classify multicast routing problems according to their optimization functions and performance constraints, present basic routing algorithms in each problem class, and discuss their strengths and weaknesses. We also categorize existing multicast routing protocols, outline the issues and challenges in providing QoS in multicast routing, and point out possible future research directions.

Proceedings ArticleDOI
07 May 2000
TL;DR: A new multipath routing protocol for ad hoc wireless networks-multipath source routing (MSR), which is based on DSR (dynamic source routing), which improves the throughput of TCP and UDP and the packet delivery ratio, and reduces the end-to-end delay and the queue size while adding little overhead.
Abstract: We propose a new multipath routing protocol for ad hoc wireless networks-multipath source routing (MSR), which is based on DSR (dynamic source routing). MSR extends DSR's route discovery and route maintenance mechanism to deal with multipath routing. Based on the measurement of RTT, we propose a scheme to distribute load between multiple paths. The simulation results show that our approach improves the throughput of TCP and UDP and the packet delivery ratio, and reduces the end-to-end delay and the queue size, while adding little overhead. As a result, MSR decreases the network congestion quite well.

Journal ArticleDOI
TL;DR: It is observed that the new generation of on‐demand routing protocols use much lower routing load, especially with small number of peer‐to‐peer conversations, however, the traditional link state and distance vector protocols provide, in general, better packet delivery and end‐to-end delay performance.
Abstract: In this paper we evaluate several routing protocols for mobile, wireless, ad hoc networks via packetdlevel simulations. The ad hoc networks are multidhop wireless networks with dynamically changing network connectivity owing to mobility. The protocol suite includes several routing protocols specifically designed for ad hoc routing, as well as more traditional protocols, such as link state and distance vector, used for dynamic networks. Performance is evaluated with respect to fraction of packets delivered, enddtodend delay, and routing load for a given traffic and mobility model. Both small l30 nodesr and medium sized l60 nodesr networks are used. It is observed that the new generation of onddemand routing protocols use much lower routing load, especially with small number of peerdtodpeer conversations. However, the traditional link state and distance vector protocols provide, in general, better packet delivery and enddtodend delay performance.

Proceedings ArticleDOI
23 Sep 2000
TL;DR: This paper details many of the changes that were necessary during the development of the implementation of the Ad hoc On-Demand Distance Vector routing protocol in the Linux operating system.
Abstract: The Ad hoc On-Demand Distance Vector (AODV) routing protocol is designed for use in ad hoc mobile networks. Because of the difficulty of testing an ad hoc routing protocol in a real-world environment, a simulation was first created so that the protocol design could be tested in a variety of scenarios. Once simulation of the protocol was nearly complete, the simulation was used as the basis for an implementation in the Linux operating system. In the course of converting the simulation into an implementation, certain modifications were needed in AODV and the Linux kernel due to both simplifications made in the simulation of AODV and to incompatibilities of the Linux kernel and the IP-layer to routing in a mobile environment. This paper details many of the changes that were necessary during the development of the implementation.

01 Jan 2000
TL;DR: Greedy Perimeter Stateless Routing is presented, a novel routing protocol for wireless datagram networks that uses the positions of routers and a packet's destination to make packet forwarding decisions and scales better in per-router state than shortest-path and ad-hoc routing protocols as the number of network destinations increases.
Abstract: Distributed shortest-path routing protocols for wired networks either describe the entire topology of a network or provide a digest of the topology to every router. They continually update the state describing the topology at all routers as the topology changes to find correct routes for all destinations. Hence, to find routes robustly, they generate routing protocol message traffic proportional to the product of the number of routers in the network and the rate of topological change in the network. Current ad-hoc routing protocols, designed specifically for mobile, wireless networks, exhibit similar scaling properties. It is the reliance of these routing protocols on state concerning all links in the network, or all links on a path between a source and destination, that is responsible for their poor scaling. We present Greedy Perimeter Stateless Routing (GPSR), a novel routing protocol for wireless datagram networks that uses the positions of routers and a packet's destination to make packet forwarding decisions. GPSR makes greedy forwarding decisions using only information about a router's immediate neighbors in the network topology. When a packet reaches a region where greedy forwarding is impossible, the algorithm recovers by routing around the perimeter of the region. By keeping state only about the local topology, GPSR scales better in per-router state than shortest-path and ad-hoc routing protocols as the number of network destinations increases. Under mobility's frequent topology changes, GPSR can use local topology information to find correct new routes quickly. We describe the GPSR protocol, and use extensive simulation of mobile wireless networks to compare its performance with that of Dynamic Source Routing. Our simulations demonstrate GPSR's scalability on densely deployed wireless networks.

Journal ArticleDOI
TL;DR: The suitability of the emerging "eld of neuro-dynamic programming (NDP) in providing approximate solutions to this di$cult stochastic combinatorial optimization problem is studied.

Proceedings ArticleDOI
29 Aug 2000
TL;DR: A performance comparison of the DSR, AODV, TORA and DSDV routing protocols with respect to energy consumption is presented, evaluating how the different approaches and algorithms affect the energy usage in mobile devices.
Abstract: The design of efficient routing protocols is a fundamental problem in a Mobile Ad-Hoc Network (MANET). Many different protocols have been proposed in the literature, each one based on different characteristics and properties. Some of these protocols have been studied and their performances have been evaluated in detail, focusing on aspects such as routing overhead latency and route length. We concentrate on the energy consumption issues of routing protocols. We present a performance comparison of the DSR, AODV, TORA and DSDV routing protocols with respect to energy consumption, evaluating how the different approaches and algorithms affect the energy usage in mobile devices.

Proceedings ArticleDOI
18 Jun 2000
TL;DR: A routing protocol wherein the route selection is done on the basis of an intelligent residual lifetime assessment of the candidate routes, backed by simulations that show excellent adaptation to increasing network mobility is proposed.
Abstract: Owing to the absence of any static support structure, ad-hoc networks are prone to link failures. The 'shortest path seeking' routing protocols may not lead to stable routes. The consequent route failures that ensue, lead to the degradation of system throughput. This paper suggests a routing protocol wherein the route selection is done on the basis of an intelligent residual lifetime assessment of the candidate routes. Schemes for performance enhancement with TCP and non-TCP traffic in ad-hoc networks are proposed. The protocol is backed by simulations in ns that show excellent adaptation to increasing network mobility. We have also introduced new route cache management and power aware data transmission schemes.

Proceedings ArticleDOI
23 Sep 2000
TL;DR: This work considers a routing protocol called the zone routing protocol (ZRP) that has been proposed for wireless ad-hoc networks with bi-directional links and proposes extensions to ZRP to support its deployment when unidirectional links are present.
Abstract: Ad-hoc networks consist of peer-to-peer communicating nodes that are highly mobile. As such, an ad-hoc network lacks infrastructure and the topology of the network changes dynamically. The task of routing data from a source to a destination in such a network is challenging. Several routing protocols have been proposed for wireless ad-hoc networks. Most of these protocols, however, pre-suppose the presence of bi-directional links between the nodes in the network. In reality the ad-hoc network may consist of heterogeneous nodes with different power capabilities and hence, different transmission ranges. When this is the case, a given node might be able to receive the transmission of another given node but might not be able to successfully transmit to the latter. Thus, unidirectional links are formed. Most of the current routing protocols are unsuitable for deployment when such unidirectional links are present. We consider a routing protocol called the zone routing protocol (ZRP) that has been proposed for wireless ad-hoc networks with bi-directional links. The zone routing protocol employs a hybrid proactive (table driven) and reactive (on-demand) methodology to provide scalable routing in the ad-hoc network. However, in the presence of unidirectional links some routes remain undiscovered if ZRP is used. We propose extensions to ZRP to support its deployment when unidirectional links are present. In particular, we propose a query enhancement mechanism that recursively builds partial routes to a destination. Simulation results show that even at a high mobility of 20 m/s, the queries resulting due to the enhancement mechanism result in the computation of valid routes more than 80% of the time. These results are valid even when a large number (40% of nodes have half the transmission range as that of the remaining nodes) of unidirectional links are present in the network.

Proceedings ArticleDOI
20 Nov 2000
TL;DR: DDR provides different mechanisms to drastically reduce routing complexity and improve delay performance, and is infrastructureless in a strong sense: it does not even require a physical location information.
Abstract: This paper presents an alternative simple loop-free bandwidth-efficient distributed routing algorithm for mobile ad hoc networks, denoted as distributed dynamic, routing (DDR). Although DDR benefits from classical concepts like zone and forest, unlike previous solutions it achieves several goals at the same time. Firstly, it provides different mechanisms to drastically reduce routing complexity and improve delay performance. Secondly, it is an infrastructureless in a strong sense: it does not even require a physical location information. Finally, zone naming is performed dynamically and broadcasting is reduced noticeably.

Proceedings ArticleDOI
27 Nov 2000
TL;DR: An enhanced version of the routing protocol, Landmark Ad Hoc Routing (LANMAR), that combines the features of Fisheye State Routing and Landmark routing and features landmark election to cope with the dynamic and mobile environment is presented.
Abstract: We present an enhanced version of the routing protocol, Landmark Ad Hoc Routing (LANMAR). LANMAR combines the features of Fisheye State Routing (FSR) and Landmark routing. The enhanced version features landmark election to cope with the dynamic and mobile environment. Other advantages of LANMAR include the use of landmarks for each logical group (e.g., a team of co-workers at a convention or a tank battalion in the battlefield) in order to reduce routing update overhead in large networks, and the exchanging of neighborhood link state only with neighbors. When the network size grows, remote groups of nodes are "summarized" by the corresponding landmarks. As a result, each node will maintain accurate routing information about immediate neighborhood; at the same time it will keep track of the routing directions to the landmark nodes and thus, to remote groups. Simulation experiments show that the enhanced version suffers some performance degradation at steady state because of election overhead. However, it still provides an efficient and scalable routing solution in a mobile, ad hoc environment. Moreover, the election provides a much needed recovery from landmark failures.