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Laptop multitasking hinders classroom learning for both users and nearby peers

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TLDR
It is found that participants who multitasked on a laptop during a lecture scored lower on a test compared to those who did not multitask, and participants who were in direct view of a multitasking peer scored lower than those who were not.
Abstract
Laptops are commonplace in university classrooms. In light of cognitive psychology theory on costs associated with multitasking, we examined the effects of in-class laptop use on student learning in a simulated classroom. We found that participants who multitasked on a laptop during a lecture scored lower on a test compared to those who did not multitask, and participants who were in direct view of a multitasking peer scored lower on a test compared to those who were not. The results demonstrate that multitasking on a laptop poses a significant distraction to both users and fellow students and can be detrimental to comprehension of lecture content.

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ECAR Study of Undergraduate Students and Information Technology, 2014.

TL;DR: Colleges and universities can use the data from this study to improve information technology services, increase technology-enabled productivity, prioritize strategic contributions of IT to higher education, plan for technology shifts that impact students, and become more technologically competitive among peer institutions.
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The myths of the digital native and the multitasker

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Technology use, self-directed learning, student engagement and academic performance

TL;DR: In this article, a path model with technology use, student engagement, self-directed learning and academic performance among undergraduate students was inspected, showing that use of technology has a direct positive relationship with students' engagement and selfdirected learning, however, no significant direct effect was found between technology use and academic performances.
References
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Journal ArticleDOI

Laptops in class: What are they good for? What can you do with them?

TL;DR: In this paper, the authors describe the Laptop Faculty Development Program and its assessment, offering the program as one model for designing faculty development to successfully implement laptop mandates, and acquaints readers with the many types of in-class, laptop-based activities that meet best-practice criteria for effective teaching.
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Learning Strategies and Performance In a Technology Integrated Classroom

TL;DR: This study examines students’ use of technology for learning relative to more traditional learning methods and the effect of their learning strategies on exam performance and class attendance, suggesting that there is more than one path for optimal exam performance.
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Ubiquitous Computing on Campus: Patterns of Engagement by University Students

TL;DR: It is argued that, for full-time undergraduates, ubiquitous computing will continue to involve the private, circumscribed workstation as a significant feature of its design.
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Laptopers in an educational practice: Promoting the personal learning situation

TL;DR: An ethnographical study of laptopers' activities during lectures in a university milieu is analyzed as different kinds of involvements to show the importance of separating the educational practice and the personal learning situation.
Journal ArticleDOI

Evolution of a laptop university: a case study

TL;DR: The transformation into a leading laptop university was neither smooth nor easy, but it is a successful case about principle-centred technological change and improved student learning outcomes.
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Issues while using a laptop countinously

Continuous laptop use can hinder classroom learning for users and peers, leading to lower comprehension scores. Multitasking on laptops poses distractions and impacts lecture content understanding negatively.