scispace - formally typeset
Journal ArticleDOI

Mastering the game of Go with deep neural networks and tree search

TLDR
Using this search algorithm, the program AlphaGo achieved a 99.8% winning rate against other Go programs, and defeated the human European Go champion by 5 games to 0.5, the first time that a computer program has defeated a human professional player in the full-sized game of Go.
Abstract
The game of Go has long been viewed as the most challenging of classic games for artificial intelligence owing to its enormous search space and the difficulty of evaluating board positions and moves. Here we introduce a new approach to computer Go that uses ‘value networks’ to evaluate board positions and ‘policy networks’ to select moves. These deep neural networks are trained by a novel combination of supervised learning from human expert games, and reinforcement learning from games of self-play. Without any lookahead search, the neural networks play Go at the level of stateof-the-art Monte Carlo tree search programs that simulate thousands of random games of self-play. We also introduce a new search algorithm that combines Monte Carlo simulation with value and policy networks. Using this search algorithm, our program AlphaGo achieved a 99.8% winning rate against other Go programs, and defeated the human European Go champion by 5 games to 0. This is the first time that a computer program has defeated a human professional player in the full-sized game of Go, a feat previously thought to be at least a decade away.

read more

Content maybe subject to copyright    Report

Citations
More filters
Posted ContentDOI

The hippocampus as a predictive map

TL;DR: It is argued that entorhinal grid cells encode a low-dimensional basis set for the predictive representation, useful for suppressing noise in predictions and extracting multiscale structure for hierarchical planning.
Proceedings ArticleDOI

Deep Dyna-Q: Integrating Planning for Task-Completion Dialogue Policy Learning

TL;DR: Deep Dyna-Q as discussed by the authors is the first deep RL framework that integrates planning for task-completion dialogue policy learning, incorporating a model of the environment, referred to as the world model, to mimic real user response and generate simulated experience.
Journal ArticleDOI

Automatic collision avoidance of multiple ships based on deep Q-learning

TL;DR: A novel approach based on deep reinforcement learning (DRL) is proposed for automatic collision avoidance of multiple ships particularly in restricted waters, incorporating ship manoeuvrability, human experience and navigation rules.
Journal ArticleDOI

Machine learning meets quantum physics

TL;DR: The marriage of the two fields may give birth to a new research frontier that could transform them both and inspire new ideas in medicine and science.
Journal ArticleDOI

A Survey of Robotics Control Based on Learning-Inspired Spiking Neural Networks.

TL;DR: This paper surveys the developments of the past decade in the field of spiking neural networks for control tasks, with particular focus on the fast emerging robotics-related applications, and highlights the primary impetuses of SNN-based robotics tasks in terms of speed, energy efficiency, and computation capabilities.
References
More filters
Proceedings Article

ImageNet Classification with Deep Convolutional Neural Networks

TL;DR: The state-of-the-art performance of CNNs was achieved by Deep Convolutional Neural Networks (DCNNs) as discussed by the authors, which consists of five convolutional layers, some of which are followed by max-pooling layers, and three fully-connected layers with a final 1000-way softmax.
Journal ArticleDOI

Deep learning

TL;DR: Deep learning is making major advances in solving problems that have resisted the best attempts of the artificial intelligence community for many years, and will have many more successes in the near future because it requires very little engineering by hand and can easily take advantage of increases in the amount of available computation and data.
Book

Deep Learning

TL;DR: Deep learning as mentioned in this paper is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts, and it is used in many applications such as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames.
Book

Reinforcement Learning: An Introduction

TL;DR: This book provides a clear and simple account of the key ideas and algorithms of reinforcement learning, which ranges from the history of the field's intellectual foundations to the most recent developments and applications.
Journal ArticleDOI

Human-level control through deep reinforcement learning

TL;DR: This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.
Related Papers (5)