Institution
Company•Tel Aviv, Israel•
About: Facebook is a company organization based out in Tel Aviv, Israel. It is known for research contribution in the topics: Computer science & Artificial neural network. The organization has 7856 authors who have published 10906 publications receiving 570123 citations. The organization is also known as: facebook.com & FB.
Topics: Computer science, Artificial neural network, Language model, Context (language use), Reinforcement learning
Papers published on a yearly basis
Papers
More filters
••
01 Jan 2018TL;DR: This paper proposed dynamic meta-embeddings, a simple yet effective method for the supervised learning of embedding ensembles, which leads to state-of-the-art performance within the same model class on a variety of tasks.
Abstract: While one of the first steps in many NLP systems is selecting what pre-trained word embeddings to use, we argue that such a step is better left for neural networks to figure out by themselves. To that end, we introduce dynamic meta-embeddings, a simple yet effective method for the supervised learning of embedding ensembles, which leads to state-of-the-art performance within the same model class on a variety of tasks. We subsequently show how the technique can be used to shed new light on the usage of word embeddings in NLP systems.
105 citations
••
09 Mar 2015TL;DR: This work proposes Adrenaline, an approach to leverage finer granularity, 10's of nanoseconds, voltage boosting to effectively rein in the tail latency with query-level precision and demonstrates the effectiveness of the methodology under various workload configurations.
Abstract: Reducing the long tail of the query latency distribution in modern warehouse scale computers is critical for improving performance and quality of service of workloads such as Web Search and Memcached. Traditional turbo boost increases a processor's voltage and frequency during a coarse-grain sliding window, boosting all queries that are processed during that window. However, the inability of such a technique to pinpoint tail queries for boosting limits its tail reduction benefit. In this work, we propose Adrenaline, an approach to leverage finer granularity, 10's of nanoseconds, voltage boosting to effectively rein in the tail latency with query-level precision. Two key insights underlie this work. First, emerging finer granularity voltage/frequency boosting is an enabling mechanism for intelligent allocation of the power budget to precisely boost only the queries that contribute to the tail latency; and second, per-query characteristics can be used to design indicators for proactively pinpointing these queries, triggering boosting accordingly. Based on these insights, Adrenaline effectively pinpoints and boosts queries that are likely to increase the tail distribution and can reap more benefit from the voltage/frequency boost. By evaluating under various workload configurations, we demonstrate the effectiveness of our methodology. We achieve up to a 2.50x tail latency improvement for Memcached and up to a 3.03x for Web Search over coarse-grained DVFS given a fixed boosting power budget. When optimizing for energy reduction, Adrenaline achieves up to a 1.81x improvement for Memcached and up to a 1.99x for Web Search over coarse-grained DVFS.
105 citations
•
TL;DR: It is proved that critical points outside the hyperplane spanned by the teacher parameters ("out-of-plane") are not isolated and form manifolds, and characterize in-plane critical-point-free regions for two ReLU case.
Abstract: In this paper, we explore theoretical properties of training a two-layered ReLU network $g(\mathbf{x}; \mathbf{w}) = \sum_{j=1}^K \sigma(\mathbf{w}_j^T\mathbf{x})$ with centered $d$-dimensional spherical Gaussian input $\mathbf{x}$ ($\sigma$=ReLU). We train our network with gradient descent on $\mathbf{w}$ to mimic the output of a teacher network with the same architecture and fixed parameters $\mathbf{w}^*$. We show that its population gradient has an analytical formula, leading to interesting theoretical analysis of critical points and convergence behaviors. First, we prove that critical points outside the hyperplane spanned by the teacher parameters ("out-of-plane") are not isolated and form manifolds, and characterize in-plane critical-point-free regions for two ReLU case. On the other hand, convergence to $\mathbf{w}^*$ for one ReLU node is guaranteed with at least $(1-\epsilon)/2$ probability, if weights are initialized randomly with standard deviation upper-bounded by $O(\epsilon/\sqrt{d})$, consistent with empirical practice. For network with many ReLU nodes, we prove that an infinitesimal perturbation of weight initialization results in convergence towards $\mathbf{w}^*$ (or its permutation), a phenomenon known as spontaneous symmetric-breaking (SSB) in physics. We assume no independence of ReLU activations. Simulation verifies our findings.
105 citations
••
TL;DR: This work explores a novel foveated reconstruction method that employs the recent advances in generative adversarial neural networks to reconstruct a plausible peripheral video from a small fraction of pixels provided every frame.
Abstract: In order to provide an immersive visual experience, modern displays require head mounting, high image resolution, low latency, as well as high refresh rate. This poses a challenging computational problem. On the other hand, the human visual system can consume only a tiny fraction of this video stream due to the drastic acuity loss in the peripheral vision. Foveated rendering and compression can save computations by reducing the image quality in the peripheral vision. However, this can cause noticeable artifacts in the periphery, or, if done conservatively, would provide only modest savings. In this work, we explore a novel foveated reconstruction method that employs the recent advances in generative adversarial neural networks. We reconstruct a plausible peripheral video from a small fraction of pixels provided every frame. The reconstruction is done by finding the closest matching video to this sparse input stream of pixels on the learned manifold of natural videos. Our method is more efficient than the state-of-the-art foveated rendering, while providing the visual experience with no noticeable quality degradation. We conducted a user study to validate our reconstruction method and compare it against existing foveated rendering and video compression techniques. Our method is fast enough to drive gaze-contingent head-mounted displays in real time on modern hardware. We plan to publish the trained network to establish a new quality bar for foveated rendering and compression as well as encourage follow-up research.
104 citations
••
01 Oct 2019TL;DR: This work explores the task of Canonical Surface Mapping and shows that the CSM task (pixel to 3D), when combined with 3D projection (3D to pixel), completes a cycle, thereby allowing forgo the dense manual supervision.
Abstract: We explore the task of Canonical Surface Mapping (CSM). Specifically, given an image, we learn to map pixels on the object to their corresponding locations on an abstract 3D model of the category. But how do we learn such a mapping? A supervised approach would require extensive manual labeling which is not scalable beyond a few hand-picked categories. Our key insight is that the CSM task (pixel to 3D), when combined with 3D projection (3D to pixel), completes a cycle. Hence, we can exploit a geometric cycle consistency loss, thereby allowing us to forgo the dense manual supervision. Our approach allows us to train a CSM model for a diverse set of classes, without sparse or dense keypoint annotation, by leveraging only foreground mask labels for training. We show that our predictions also allow us to infer dense correspondence between two images, and compare the performance of our approach against several methods that predict correspondence by leveraging varying amount of supervision.
104 citations
Authors
Showing all 7875 results
Name | H-index | Papers | Citations |
---|---|---|---|
Yoshua Bengio | 202 | 1033 | 420313 |
Xiang Zhang | 154 | 1733 | 117576 |
Jitendra Malik | 151 | 493 | 165087 |
Trevor Darrell | 148 | 678 | 181113 |
Christopher D. Manning | 138 | 499 | 147595 |
Robert W. Heath | 128 | 1049 | 73171 |
Pieter Abbeel | 126 | 589 | 70911 |
Yann LeCun | 121 | 369 | 171211 |
Li Fei-Fei | 120 | 420 | 145574 |
Jon Kleinberg | 117 | 444 | 87865 |
Sergey Levine | 115 | 652 | 59769 |
Richard Szeliski | 113 | 359 | 72019 |
Sanjeev Kumar | 113 | 1325 | 54386 |
Bruce Neal | 108 | 561 | 87213 |
Larry S. Davis | 107 | 693 | 49714 |