scispace - formally typeset
Open AccessProceedings Article

ImageNet Classification with Deep Convolutional Neural Networks

TLDR
The state-of-the-art performance of CNNs was achieved by Deep Convolutional Neural Networks (DCNNs) as discussed by the authors, which consists of five convolutional layers, some of which are followed by max-pooling layers, and three fully-connected layers with a final 1000-way softmax.
Abstract
We trained a large, deep convolutional neural network to classify the 1.2 million high-resolution images in the ImageNet LSVRC-2010 contest into the 1000 different classes. On the test data, we achieved top-1 and top-5 error rates of 37.5% and 17.0% which is considerably better than the previous state-of-the-art. The neural network, which has 60 million parameters and 650,000 neurons, consists of five convolutional layers, some of which are followed by max-pooling layers, and three fully-connected layers with a final 1000-way softmax. To make training faster, we used non-saturating neurons and a very efficient GPU implementation of the convolution operation. To reduce overriding in the fully-connected layers we employed a recently-developed regularization method called "dropout" that proved to be very effective. We also entered a variant of this model in the ILSVRC-2012 competition and achieved a winning top-5 test error rate of 15.3%, compared to 26.2% achieved by the second-best entry.

read more

Content maybe subject to copyright    Report

Citations
More filters
Posted Content

Rethinking Spatiotemporal Feature Learning: Speed-Accuracy Trade-offs in Video Classification

TL;DR: It is shown that it is possible to replace many of the 3D convolutions by low-cost 2D convolution, suggesting that temporal representation learning on high-level “semantic” features is more useful.
Proceedings ArticleDOI

Learning a Unified Classifier Incrementally via Rebalancing

TL;DR: This work develops a new framework for incrementally learning a unified classifier, e.g. a classifier that treats both old and new classes uniformly, and incorporates three components, cosine normalization, less-forget constraint, and inter-class separation, to mitigate the adverse effects of the imbalance.
Posted Content

StarCraft II: A New Challenge for Reinforcement Learning

TL;DR: This paper introduces SC2LE (StarCraft II Learning Environment), a reinforcement learning environment based on the StarCraft II game that offers a new and challenging environment for exploring deep reinforcement learning algorithms and architectures and gives initial baseline results for neural networks trained from this data to predict game outcomes and player actions.
Book ChapterDOI

Shuffle and Learn: Unsupervised Learning Using Temporal Order Verification

TL;DR: This paper forms an approach for learning a visual representation from the raw spatiotemporal signals in videos using a Convolutional Neural Network, and shows that this method captures information that is temporally varying, such as human pose.
Journal ArticleDOI

Deep learning for universal linear embeddings of nonlinear dynamics.

TL;DR: It is often advantageous to transform a strongly nonlinear system into a linear one in order to simplify its analysis for prediction and control, so the authors combine dynamical systems with deep learning to identify these hard-to-find transformations.
References
More filters
Journal ArticleDOI

Random Forests

TL;DR: Internal estimates monitor error, strength, and correlation and these are used to show the response to increasing the number of features used in the forest, and are also applicable to regression.
Proceedings ArticleDOI

ImageNet: A large-scale hierarchical image database

TL;DR: A new database called “ImageNet” is introduced, a large-scale ontology of images built upon the backbone of the WordNet structure, much larger in scale and diversity and much more accurate than the current image datasets.
Book ChapterDOI

Learning internal representations by error propagation

TL;DR: This chapter contains sections titled: The Problem, The Generalized Delta Rule, Simulation Results, Some Further Generalizations, Conclusion.
Dissertation

Learning Multiple Layers of Features from Tiny Images

TL;DR: In this paper, the authors describe how to train a multi-layer generative model of natural images, using a dataset of millions of tiny colour images, described in the next section.
Proceedings Article

Rectified Linear Units Improve Restricted Boltzmann Machines

TL;DR: Restricted Boltzmann machines were developed using binary stochastic hidden units that learn features that are better for object recognition on the NORB dataset and face verification on the Labeled Faces in the Wild dataset.
Related Papers (5)