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Open AccessJournal ArticleDOI

z-Tree: Zurich toolbox for ready-made economic experiments

Urs Fischbacher
- 07 Feb 2007 - 
- Vol. 10, Iss: 2, pp 171-178
TLDR
Z-Tree as mentioned in this paper is a toolbox for ready-made economic experiments, which allows programming almost any kind of experiments in a short time and is stable and easy to use.
Abstract
z-Tree (Zurich Toolbox for Ready-made Economic Experiments) is a software for developing and conducting economic experiments. The software is stable and allows programming almost any kind of experiments in a short time. In this article, I present the guiding principles behind the software design, its features, and its limitations.

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Entrepreneurial failure: Statistical and psychological explanations

TL;DR: In this article, the authors distinguish entrepreneurial markets from other types of markets and test statistical and psychological hypotheses for all market types and find that excess entry is significantly greater in small, risky markets than in other market types, and that confidence levels account for excess entry, over and above the effects of unbiased statistical errors.
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Enjoy the Silence: An Experiment on Truth-telling

TL;DR: In this article, the existence of two kinds of social preferences: lying aversion and preference for truth-telling, was investigated experimentally in two sender-receiver games with conflictive preferences.
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Self-Image and Willful Ignorance in Social Decisions

TL;DR: In this article, the authors analyze a Bayesian signaling model of an agent who cares about self-image and has the opportunity to learn the social benefits of a personally costly action, and show that willful ignorance can serve as an excuse for selfish behavior by obfuscating the signal about the decision maker's preferences, and serve to maintain the idea that the agent would have acted virtuously under full information.
Journal ArticleDOI

Personality, personal values and cooperation preferences in public goods games: A longitudinal study

TL;DR: In this paper, a variant of the four player one-shot public goods game was administered to classify participants' cooperation preferences, along with measures of the Big-Five personality dimensions and Rokeach's terminal values.
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Leader corruption depends on power and testosterone

TL;DR: This article used incentivized experimental games to manipulate leader power -the number of followers and the discretion leaders had to enforce their will -and found that both amount of followers, and discretionary choices independently predicted leader corruption, while honesty did not shield leaders from the corruptive effect of power.
References
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z-Tree - Zurich toolbox for readymade economic experiments: experimenter's manual

TL;DR: The z-tree toolbox for readymade economic experiments as discussed by the authors allows to program and conduct a wide range of experiments, including simultaneous and sequential games as well as market experiments and posted offer markets.
Journal ArticleDOI

A simple mechanism for the efficient provision of public goods - experimental evidence

TL;DR: In this paper, a series of experiments designed to investigate the factor of incentive mechanisms in the case of private provisions of public goods is presented. But the results showed that the proposed incentive mechanism is very promising.
Posted Content

RatImage - research Assistance Toolbox for Computer-Aided Human Behavior Experiments

TL;DR: RatImage contains Borland Turbo Pascal constans, variables, functions, and procedures which, when used, relieve programmers of many tedious and complex tasks, like graphical output, keyboard handling, mouse control, file access, and network communication.