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Proceedings ArticleDOI

A scalable processing-in-memory accelerator for parallel graph processing

TLDR
This work argues that the conventional concept of processing-in-memory (PIM) can be a viable solution to achieve memory-capacity-proportional performance and designs a programmable PIM accelerator for large-scale graph processing called Tesseract.
Abstract
The explosion of digital data and the ever-growing need for fast data analysis have made in-memory big-data processing in computer systems increasingly important. In particular, large-scale graph processing is gaining attention due to its broad applicability from social science to machine learning. However, scalable hardware design that can efficiently process large graphs in main memory is still an open problem. Ideally, cost-effective and scalable graph processing systems can be realized by building a system whose performance increases proportionally with the sizes of graphs that can be stored in the system, which is extremely challenging in conventional systems due to severe memory bandwidth limitations. In this work, we argue that the conventional concept of processing-in-memory (PIM) can be a viable solution to achieve such an objective. The key modern enabler for PIM is the recent advancement of the 3D integration technology that facilitates stacking logic and memory dies in a single package, which was not available when the PIM concept was originally examined. In order to take advantage of such a new technology to enable memory-capacity-proportional performance, we design a programmable PIM accelerator for large-scale graph processing called Tesseract. Tesseract is composed of (1) a new hardware architecture that fully utilizes the available memory bandwidth, (2) an efficient method of communication between different memory partitions, and (3) a programming interface that reflects and exploits the unique hardware design. It also includes two hardware prefetchers specialized for memory access patterns of graph processing, which operate based on the hints provided by our programming model. Our comprehensive evaluations using five state-of-the-art graph processing workloads with large real-world graphs show that the proposed architecture improves average system performance by a factor of ten and achieves 87% average energy reduction over conventional systems.

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Decoupling GPU Programming Models from Resource Management for Enhanced Programming Ease, Portability, and Performance

TL;DR: Zorua is a new resource virtualization framework, that decouples the programmer-specified resource usage of a GPU application from the actual allocation in the on-chip hardware resources and enables this decoupling by virtualizing each resource transparently to the programmer.
Journal ArticleDOI

RevaMp3D: Architecting the Processor Core and Cache Hierarchy for Systems with Monolithically-Integrated Logic and Memory

TL;DR: It is shown that the performance and energy bottlenecks shift in M3D systems from main memory to processor core and memory hierarchy, and the goal is to redesign the core and cache hierarchy, given the fundamentally new trade-offs of M3d technology, to benefit a wide range of workloads.
Posted Content

Flexible-Latency DRAM: Understanding and Exploiting Latency Variation in Modern DRAM Chips

TL;DR: Flexible-LatencY DRAM is proposed, a mechanism that exploits latency variation across DRAM cells within a DRAM chip to improve system performance and exploit the spatial locality of slower cells within DRAM to access the faster DRAM regions with reduced latencies for the fundamental operations.
Journal ArticleDOI

Optimizing Vertex Pressure Dynamic Graph Partitioning in Many-Core Systems

TL;DR: This work examines the effectiveness and efficiency of different vertex-pressure repartitioning schemes, which move vertices so to co-locate them near their most relevant neighbors, and indicates that optimized dynamic repartitionsing techniques can often provide over 2x performance speedup over state-of-the-art static solutions.
Proceedings ArticleDOI

Gzippo

TL;DR: Gzippo as discussed by the authors employs a tandem-isomorphic crossbar architecture both to eliminate redundant searches and sequential indexing during iterations, and to remove sparsity leading to non-effective computation on zero values.
References
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Journal ArticleDOI

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Proceedings ArticleDOI

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