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Institution

Nottingham Trent University

EducationNottingham, United Kingdom
About: Nottingham Trent University is a education organization based out in Nottingham, United Kingdom. It is known for research contribution in the topics: Population & Context (language use). The organization has 4702 authors who have published 12862 publications receiving 307430 citations. The organization is also known as: NTU & Trent Polytechnic.


Papers
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Journal ArticleDOI
TL;DR: It is concluded that the Spanish version of the IGD-20 Test is valid and reliable and can be used in research into IGD among Spanish speaking populations and showed satisfactory psychometric properties.

84 citations

Journal ArticleDOI
01 Jul 2006-Geology
TL;DR: Using Raman spectroscopy, X-ray diffraction, and scanning transmission electron microscopy, this paper found amorphous hydrated silica (opal) and the silica mineral moganite, similar to findings from siliceous hot-spring deposits.
Abstract: Desert varnish, a widespread black manganese-rich rock coating, contains labile organic compounds, but a mechanism for its formation and for their preservation remains unproven. Using Raman spectroscopy, X-ray diffraction, and scanning transmission electron microscopy, we analyzed varnish and found amorphous hydrated silica (opal) and the silica mineral moganite, similar to findings we have reported from siliceous hot-spring deposits. We suggest that the slow dissolution of silica from anhydrous and hydrous minerals, and its subsequent gelling, condensation, and hardening, provides a simple explanation of a formation mechanism for desert varnish and silica glazes and the incorporation of organic material from local environments. These chemical signatures, sequestered in silica, provide valuable information about terrestrial and extraterrestrial paleoenvironments.

84 citations

Journal ArticleDOI
TL;DR: In this article, the authors employed the Delphi expert consensus method to obtain expert agreement on the diagnostic validity, clinical utility and prognostic value of the DSM-5 criteria and ICD-11 clinical guidelines for gaming disorder.
Abstract: Background and aims: Following the recognition of ‘internet gaming disorder’ (IGD) as a condition requiring further study by the DSM-5, ‘gaming disorder’ (GD) was officially included as a diagnostic entity by the World Health Organization (WHO) in the 11th revision of the International Classification of Diseases (ICD-11). However, the proposed diagnostic criteria for gaming disorder remain the subject of debate, and there has been no systematic attempt to integrate the views of different groups of experts. To achieve a more systematic agreement on this new disorder, this study employed the Delphi expert consensus method to obtain expert agreement on the diagnostic validity, clinical utility and prognostic value of the DSM-5 criteria and ICD-11 clinical guidelines for GD. Methods: A total of 29 international experts with clinical and/or research experience in GD completed three iterative rounds of a Delphi survey. Experts rated proposed criteria in progressive rounds until a pre-determined level of agreement was achieved. Results: For DSM-5 IGD criteria, there was an agreement both that a subset had high diagnostic validity, clinical utility and prognostic value and that some (e.g. tolerance, deception) had low diagnostic validity, clinical utility and prognostic value. Crucially, some DSM-5 criteria (e.g. escapism/mood regulation, tolerance) were regarded as incapable of distinguishing between problematic and non-problematic gaming. In contrast, ICD-11 diagnostic guidelines for GD (except for the criterion relating to diminished non-gaming interests) were judged as presenting high diagnostic validity, clinical utility and prognostic value. Conclusions: This Delphi survey provides a foundation for identifying the most diagnostically valid and clinically useful criteria for GD. There was expert agreement that some DSM-5 criteria were not clinically relevant and may pathologize non-problematic patterns of gaming, whereas ICD-11 diagnostic guidelines are likely to diagnose GD adequately and avoid pathologizing.

84 citations

Journal ArticleDOI
TL;DR: It is concluded that problematic gaming exists and that it is an example of disordered gaming.
Abstract: BackgroundThe recent paper by Aarseth et al. (2016) questioned whether problematic gaming should be considered a new disorder particularly because “Gaming Disorder” (GD) has been identified as a disorder to be included in the next (11th) revision of the World Health Organization’s International Classification of Diseases (ICD-11).MethodsThis study uses contemporary literature to argue why GD should be included in the ICD-11.ResultsAarseth and colleagues acknowledge that there is much literature (including papers by some of the authors themselves) that some individuals experience serious problems with video gaming. How can such an activity be seriously problematic yet not disordered? Similar to other addictions, gaming addiction is relatively rare and is in essence a syndrome (i.e., a condition or disorder characterized by a set of associated symptoms that tend to occur under specific circumstances). Consequently, not everyone will exhibit exactly the same set of symptoms and consequences, and this partly ...

84 citations

Journal ArticleDOI
TL;DR: In this paper, a questionnaire called the Internet Related Problem Scale (IRPS) was devised to measure the level of problem an individual is having due to their Internet use, with salience being the most reliable factor.
Abstract: Armstrong et al. (International Journal of Human Computer Studies, 53:537–550, 2000) explored the relationship between problematic Internet use and self-esteem. They devised a questionnaire called the Internet Related Problem Scale (IRPS) in order to measure the level of problem an individual is having due to their Internet use. This questionnaire study further examined the psychometric properties of the IRPS. Participants were recruited through the Internet, yielding 79 valid responses (14 males and 65 females). Factor analysis of the IRPS revealed six factors—salience, negative effects, mood enhancement, productivity, loss of control, and lack of information. These factors showed good internal consistency and concurrent validity, with salience being the most reliable. The limitations to this study are also addressed. Despite these limitations, the findings do seem to suggest that the IRPS has good psychometric properties and can be used in future studies examining Internet addiction.

84 citations


Authors

Showing all 4806 results

NameH-indexPapersCitations
David L. Kaplan1771944146082
Paul Mitchell146137895659
Matthew Nguyen131129184346
Ian O. Ellis126105175435
Mark D. Griffiths124123861335
Tao Zhang123277283866
Graham J. Hutchings9799544270
Andrzej Cichocki9795241471
Chris Ryan9597134388
Graham Pawelec8957227373
Christopher D. Buckley8844025664
Ester Cerin7827927086
Michael Hofreiter7827120628
Craig E. Banks7756927520
John R. Griffiths7635623179
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Performance
Metrics
No. of papers from the Institution in previous years
YearPapers
202346
2022144
20211,405
20201,278
2019973
2018825